Home / Passive items
Passive items
Twenty-two passives show up as level-up choices. Each one evolves one or two weapons. The table is the reverse lookup: pick the item you are holding and see which guns it finishes.

| Item | Effect | Evolves | Status |
|---|---|---|---|
| Da Lucky Stikk | Increases both Chance and Bait stats as it levels up. Effective with a character feared by Orks. | power-klaw | 3 sources |
| Codex Astartes | Improves combat effectiveness and reduces Corruption. Combine with a powerful punch. | power-fist | 3 sources |
| Kragg Blackhammer's Master Rune | All held passives (excluding the Master Rune) gain +1 level. Reuniting with the Verminslayer would prove useful. | fyrestorm-greataxe | 3 sources |
| Null Pendant | Enemies tagged as Manifestation or Endless spell do 10% less damage. | uskavar-the-sunderer | 3 sources |
| White Dwarf | Character gains 8% more experience. | storm-eagle-rocket, rope-grapnel | 3 sources |
| Gauntlet | Raises inflicted damage by 10%. | lasgun, poisoned-throwing-knives | 3 sources |
| Glue | Reduces incoming damage by 1. Increases retaliatory damage by 10%. | flamer, mystical-ward | 3 sources |
| Bandolier | Reduces weapon reload time by 8%. | frag-grenade, brace-of-pistols | 3 sources |
| Liquid Green Stuff | Increases Wounds (Max Health) by 20%. | whirlwind-battery, brazier-staff | 3 sources |
| Bugman's Tankard | Character recovers 0.2 Wounds per second. | shield-of-faith, nebulous-sea-fog | 3 sources |
| Tape Measure | Increases size of attacks by 10%. | chainsword, grandblade | 3 sources |
| Hourglass | Increases attack and effect time by 10%. | nuln-oil | 3 sources |
| Dice Cube | Weapons fire more projectiles. | boltgun, boltstorm-pistol | 3 sources |
| Lightning Bolt | Increases projectile speed by 10%. | storm-bolter, crozius-arcanum | 3 sources |
| Sabaton | Character moves 10% faster. | mechanical-bite, tempest-axes | 3 sources |
| Magnet | Character picks up items from further away. | combat-shotgun, cyclone-sword | 3 sources |
| Scatter Die | Character increases their chance by 10%. | d6-dice | 3 sources |
| Golden Demon | Character earns 10% more Coins. | fidelis, twin-tailed-cat | 3 sources |
| Chaos Sigil | Increases enemy speed, health, quantity and frequency by 10%. | spear-of-the-faithful | 3 sources |
| Figure Case | Redeploy once with 50% Wounds. | battle-cannon, blade-of-the-high-heavens | 3 sources |
| Ardcoat | Increases invulnerability time. | smite, flintlock-pistols | 3 sources |
| Tactical Rock | Increases Strength, Skill, Sustain, and Range. Higher levels also increase Corruption. | ardent-blade, stormcharged-warhammer | 3 sources |
Levels are not all five
Sixteen of the passives cap at level 5. Da Lucky Stikk and Tactical Rock cap at 9, and those two also need level 9 before they evolve their weapons. Dice Cube and Figure Case cap at 2. Kragg Blackhammer's Master Rune caps at 1. Codex Astartes caps at 6 and must be level 6 to evolve the Power Fist.
White Dwarf feeds Storm Eagle Rocket and Rope and Grapnel. The Gauntlet feeds Lasgun and Poisoned Throwing Knives. Glue feeds Flamer and Mystical Ward. The full pairs are in the table, taken from the evolution list rather than guessed.
How often a passive appears in the level-up trio is not published. The obtain line on every row is the same on purpose: it is a level-up offer, not a permanent unlock, except where a character page says otherwise.
Questions
How many passive items are listed?
22, with a max level and at least one evolution each, as checked on 12 November 2026.
Do I need to max the passive?
Usually level 1 is enough. The exceptions are written on the evolution rows: Lucky Stikk, Tactical Rock, Codex Astartes, and Null Pendant.
Sources
- atma.gg passives — checked 2026-11-12
- atma.gg evolution databook — checked 2026-11-12
- Field Guide weapon evolutions — checked 2026-11-12
- TheGamer, 40K evolutions — checked 2026-11-12